Winter Semester 2023/24
BM2/BM3.3 Computer-Assisted Instruction (2)
Tuesday, 12:00 PM – 1:30 PM from October 10, 2023, to January 30, 2024,
Room 213 PC Lab 0.M01 (formerly 22, 25 seats) (213/EG/0.M01)
BM2/BM3.3 Computer-Assisted Instruction
The consistent and appropriate use of media is just as important in special education as providing students with adequate media education. This course consists of in-person and practical sessions and is supplemented by online content.
The use of educational software for special education purposes is gaining importance due to inclusion. The course aims to develop realistic implementation strategies for the individualized support of students in inclusive settings.
In this process, learning programs are developed in small groups. Programming knowledge is not required. During this seminar, participants acquire detailed knowledge of PowerPoint, which is useful not only for programming educational software but also for further professional use of this software, such as in presentations.
At www.hf.uni-koeln.de/lernprogramme, you can get an idea of the seminar results from previous semesters.
Seats will be assigned during the first seminar session. Please notify me in case of justified absences. If you are absent without excuse from the first session, your seat will be given to other applicants.
Seminar Materials: Network Media / Martin Seiler
LearningSoftwareIntroMartinSeilerW2019b.pdfLearning materials on ILIAS:
https://www.ilias.uni-koeln.de/ilias/goto_uk_cat_1161824.htmlLiterature on Plain Language:
“Easy Language” – No Rulebook, LeiSA – Easy Language in the Workplace, Research Project at the University of Leipzig, Duration: 11/2014 – 01/2018 Bettina M. Bock (Author)Introduction to Visual Basic for Applications:
Computer-Assisted Learning Support:
The following learning unit is relevant for the module exam (33%):Those who are not taking the module exam should also read the learning unit:
https://www.ilias.uni-koeln.de/ilias/goto_uk_pg_13184_1889908.html
Learning Programs - Project Results:
http://www.hf.uni-koeln.de/lernprogrammeLearning programs - Submit project via email to:
Martin.Seiler@uni-koeln.deIf the files are too large, you can use a service such as the one below and send a link via email:
https://gigamove.rz.rwth-aachen.de
For questions and scheduling requests, please contact:
Martin.Seiler@uni-koeln.deExamples
Forest Animals S2018Memo_simple.pptx - Implementation example and explanation for a simple interactive memory game
InputValidation.pptm - Implementation example and explanation for an input validation check
LearningPrograms_Ex_Animation_Track_Scale_ClockHand.pptx - Animation_Track_Scale_ClockHand
Further information
Game Design Tutorial 1Game Design Tutorial 2
Game Design Tutorial 3
https://2dgameartguru.com/index/
https://2dgameartguru.com/character-design-in-inkscape-a-dragons-head/
https://2dgameartguru.com/complete-game-character-design/